I have aspects of objects dotted around my map I have already explained half
of it like frogs ect.
To make a good map you must also have certain things in your map like cover.
For cover I have put walls, boxes and cars. Depending how you use the cover in
a situation where you’re under fire from enemy attacks can really determine the
game situation. Cover like boxes give you the opportunity to fire bullets at
someone while your legs and chest is under cover. When receiving fire back
while you’re behind a box you and quickly crouch to avoid bullets rather then
get into prone position.
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Boxes for cover |
The car that you can get into can be useful because you can get into it and
crouch behind the doors for cover and shoot through the broken windows. This
may be usefully if you had more than one team member in the car where you could
be shooting and a medical team member would refill your health when you received
damage.
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Objects like cars for cover |
There are also walls for cover for about one person this will help you by
crouching down and standing up every time you want to shoot.
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Walls for cover |
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